Wednesday, 5 December 2012

Guide: Equipment

Final Fantasy: The Shadow Pact

[OPEN] In the age of New Pulse, worlds will collide as new would-be heroes face their destinies. Can they stop a new wave of destruction?

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Character Classes For Physical Attacks:

Melee

Commando - A commando tries to balance attack strength with speed, dealing reasonable physical damage to enemies at close range.

Sentinel - A sentinel focuses on strong attacks, and drawing fire away from comrades. This comes at a cost of speed and agility in combat.

Scout - A scout is light on their feet, darting in and out to dodge some attacks, whilst getting fast blows in. This comes at a cost of stamina and attack strength.

Ranged

Gunner - A gunner tries to balance rate of fire and accuracy, dealing reasonable physical damage at range.

Ravager - A ravager focuses on firing more shots in a shorter time, which comes at a cost of accuracy and also mobility (they have to stand still to fire more shots).

Hunter - A hunter focuses on accuracy, aiming to deal more damage per shot. This comes at a cost of firing rate, but allows the character to be more maneuverable and increases chances of dodging an attack.

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Weapons lists to be added (but think along the lines of FF games!). Stay tuned.

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GeNeTiX
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